Devil's Snare

The banner that pops up right before a battle between a Boss starts.

Screenshot 20171220-110033

"Boss inside. You have been warned."

Bosses are found on the 5th level on each floor (levels x-5). Based on the current terrain, Bosses are chosen at random.

After defeating a Boss in level mode, there will be a Golden Chest that has a higher chance of dropping a rare, epic, or legendary weapon. This does not happen at 3-5, as there is no point in giving the player a weapon after the game is over.

Sometimes, the summoned minions of the Boss will still be alive even after its death. This can happen if the boss dies before the minions appear from the summoning attack, as any minions already summoned will die with the boss.

Since version 1.5.1, Boss rooms are also indicated by red entrances in some versions which turn normal after entering the room. This entrance is not to be mistaken with an all-champions room, in which all the enemies in the room are Champions. Two Bosses spawn if the player has the Challenge condition “Fight with 2 slightly nerfed bosses in each Boss room.”

  • This condition can spawn bosses from different biomes. It will also cause static bosses to be offset from the center, as there are now two bosses. The Boss arena is always the one of the left Boss, which spawned first.
    • This can be very strange as you sometimes see a boss from a different biome as the right boss.

Enraged Phase

If the Boss has less than half of total HP, it will become enraged Baka! and will start to use more powerful attacks, as well as attacking much faster and more aggressively. In addition, Enraged Bosses will recover from debuffs much faster than usual (1 second instead of 2). At half of its total HP and upon death, they will also drop 10 energy orbs for players to recover. Upon death, they will drop a lot of Gold apart from materials and the energy.

There are exceptions, however:

List of Bosses

Here is a list of all Bosses, sorted by floor:

Floor 1 Bosses (Forest)

Sprite devilsnare Sprite goblinpriest Sprite christmastreant Sprite Easter Bunny
Devil's Snare Goblin Priest Christmas Treant Easter Bunny

Floor 1 Bosses (Glacier)

Sprite kingsnowape Sprite giantcrystalcrab Sprite snowmanking Sprite Giant Golden Crab
King Snow Ape Giant Crystal Crab Snowman King Giant Golden Crab

Floor 1 Bosses (Relics)

Sprite Prehistoric Colossus Sprite Gold Mask
Prehistoric Colossus Gold Mask

Floor 2 Bosses (Knight Kingdom)

Sprite Grand Knight alt Sprite Grand Wizard Sprite Grand Slime Sprite Dark Grand Knight
Grand Knight Grand Wizard Grand Slime Dark Grand Knight

Floor 2 Bosses (Dungeon)

Sprite Skeleton King alt Sprite c6h8o6
Skeleton King C6H8O6

Floor 2 Bosses (Halloween)

Sprite phantomking Sprite headlessknight
Phantom King Headless Knight

Floor 3 Bosses (Spaceship)

Sprite varkolynleader Sprite zulan Sprite Floating UFO
Varkolyn Leader Zulan The Colossus Floating Laser UFO

Floor 3 Bosses (Volcano)

Sprite volcanicsandworm Sprite dragonwhite Sprite dragonblack Sprite Anubis
Volcanic Sandworm Baby Dragon Bros Anubis

Special Boss (Floor 2 in CNY event, Boss Rush Mode or Fight two nerfed bosses condition)

Sprite Nian

Related Achievements

Boxer Boxer

Kill 20 bosses with One Punch

Reward: none

Special Attacks


  • Before version 1.3.5, Bosses used skull symbols Yummy~ when enraged.
    • The symbol used now is pulsing veins
  • There will be special music playing.
  • Before Update 1.4.1, there used to be two portals that appeared after beating the first Boss. The left one took you to the Knight floor and the right one took you to the Dungeon floor.
  • A glitch occurred in version 2.3.0 such that boss shockwaves were much bigger than expected.
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