“火焰,净化万物生灵 (The Flame, purges the souls of lives.)”
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The Flame Axe is a Very Rare Melee Weapon found in the game.
Merging Recipes
Usage
Performs a melee attack when the attack button is tapped.
When charged, the weapon can perform spin attacks, up to 5 attacks when fully charged. If the player has enough energy, this weapon also releases 5 projectiles in random direction and consumes energy each spin.
Both attacks apply Burn on critical hits.
Movement speed is decreased when the attack button is held down.
Notable Buff Effects
- Melee weapons can bounce bulletsIncrease the attack range of melee weaponElemental bullets deal double damage on critical hit. Staff weapon deal higher damageShorter charge time for weapons that require chargingImmune to fire, decrease explosion damage, and increase fire damage to monstersCritical hit bullets can pierce enemiesBullets can bounce- These Buffs affect this weapon as intended. The following Buffs interact with Flame Axe in a specific way:
- Increase the number of combo hits for combo-hit weapons- Increases the number of spin attacks when fully charged by 1.
- Increase the number of bullets of shotguns- Increases the number of bullets by 2 each spin.
Forging Materials
Version | 1.8.2 | 1.9.0 | 3.2.0 | 3.2.2 |
---|---|---|---|---|
Ironstone | 12 | 9 | 8 | 6 |
Timber | 8 | 6 | 6 | 5 |
Fragment | 1 Red | 1 Red | 1 Red | 1 Red |
Gems | 0 | 0 | 400 | 100 |
Trivia
- Flame Axe was one of the original weapons released with the game's first version.
- The weapon's rarity was updated from Orange/Epic to Purple/Very Rare.
- Despite looking similar with the Battle Axe, this weapon is slightly shorter.
- History of the spec of this weapon:
- At first, the weapon was swung like a sword, and the damage was 10. Additionally, its energy cost was 0 and its critical chance was 40.
- From Update 1.6.0 to Update 1.7.10, the damage was 12.
- In Update 1.8.3, the weapon was reworked into a chargeable axe with fire bolts, and the damage was changed to 10.
- Quickly in Update 1.8.4, the damage was lowered to 8 and the critical chance was reduced from 40 to 30.
- In Update 1.9.0, the energy cost was raised from 2 to 3.