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Overall Strategies Gallery

The Knight icon.png Knight is the first playable character, being the default character unlocked at the start of the game. He wears silver armor with a red bandana scarf wrapped around his neck.

He can also be encountered during a run as an NPC. Upon interaction, he will give the player a random weapon equal to a brown chest in the same floor, which means the higher level the player achieves, the better reward he gives.

How to unlock

The Knight is free being the default character and thus does not require anything to unlock.

Alternate Skins

Knight currently has 14 alternate skins, which include:

  • 7 Gem skins
  • 2 Achievement skins
  • 3 Paid skins
  • 2 Fish Chips skins
 
Skin Cost/Unlock method Traits
Elite Knight skin.png

Elite Knight

2,000 gems When using any skill, the flame burning behind Knight will have scarlet color.
Lava Knight.png

Lava Knight

Sharing a poster with this skin to social media or completing Drillmaster's advanced training. This skin does not have the usual head-bobbing animation.

It has an animated flame scarf.

Shiba.png

Shiba

5,000 gems This is the default skin during Chinese New Year.

The name is a reference to the eponymous dog breed and the doge meme. When using any skill, Three Doges faces hovers behind the player.

Mr. Popcorn.png

Mr. Popcorn

This skin is not normally displayed on the skin selection screen. It can be unlocked through downloading/updating Soul Knight using HaoYou (好游快爆), which is a Chinese app store. The player will then have to enter "hykpop" into gift codes to get the skin. In the HaoYou, 4399 and 360 platforms, this skin is displayed as "Coming Soon".

It can also be unlocked on the 4399 and 360 platforms by using the same method, but unlocking on these platforms won't allow easy transfer to the Google Play account.

Fusion Core.png

Fusion Core

12,000 gems This skin is the 2nd Anniversary skin of this character.

When using Dual Wield/Superior Fire/Chaotic Strike, the Knight begins hovering and the background flame sprite is replaced by electrical etching patterns glowing Red/Cyan/Purple, and the New Pistol (upgraded) will change its color to Red/Cyan/Purple.

Cyber Knight.png

Cyber Knight

$0.99 A promotion for the War Child's RE-PLAY Campaign.

While using any skill, the background flame sprite is replaced with random numbers and letter of a different color each.

Panda Knight.png

Panda

Donating a second fish chip to the lucky cat. While using a skill the background flame will change into that of a Panda.

Dual Weild: The Panda is blue and is doing a blowing animation. Superior Fire: The Panda is yellow and performs X slashing attacks. Chaotic Strikes: The Panda is purple and spins its claws.

Dark Grand Knight Skin.png

Dark Grand Knight skin

$1.99 When using Superior Fire/Chaotic Strike, the flame behind the Knight is dark purple.
Glutton Taotie.png

Glutton Taotie

10,000 gems Based on the Taotie, a gluttonous beast of Chinese mythology. Part of Ancient Legends set.

Using skills makes a flame collar emit from his neck, instead of a flame behind him. The color for Dual Wield/Superior Fire/Chaotic Strike is Purple/Orange/Blue accordingly.

On the Pause Menu, the image for this skin shows him with two skills activated (purple flame on the left, orange flame on the right).

Using this skin will visually alter the appearance of the New Pistol. It now resembles a clawed hand. Attacking will cause the hand to open and shoot red bullets.

When using skills, the placement of this weapon will be spaced onto the Knight's sides, such that it looks like his hands. This is more noticeable when using Dual Wield.

King.png

King

8,000 gems Part of Fairy Tales set.
Zhang Fei.png

Zhang Fei

15,000 gems Part of 3.0.0's Chinese Opera themed skins, under the Peking Opera branch.

Based on a general in the Three Kingdom age in the AD 200s.

The appearance of New Pistol is changed to resemble a pole-type weapon, and its name changes to "Serpent Spear".

Firing will shoot copies of spear heads.

Does not add melee function.

Upon skill activation, they'll briefly show a character above the player's head, with outlines that match the color of the respective skills' flames, these are:

Light Blue/Cyan "呔"(dāi) for Dual Wield; which is an interjection.

This is also the iconic battle cry of said general.

Red "哈"(hà) for Superior Fire; which is an interjection.

Purple "喝"(hè) for Chaotic Strike; which is an interjection.

Secret Police of Presbyterate.png

Secret Police of Presbyterate

Can be purchased from Lucky Cat for 30 Fish Chips. Part of the "Aether Church" series, said to be rivals of the "Vigiles".

The appearance of New Pistol is changed to resemble a black armored forearm, matching the armor and positioned so that it appears to be his arm. Attacking fires red bullets from a red spot in the palm of the open hand.

Unlike with other Knight skins, this weapon has a unique sprite when not used in the main hand, which can be seen when this weapon is Dual Wielded or used in the off hand with Superior Fire.

Using Dual Wield causes a red semicircle to spin behind the Knight, with a gradient effect such that it fades to transparency along the diagonal.

Using Superior Fire causes three red bars with shifting tops (similar to a graphic equalizer display) to appear behind the Knight.

Using Chaotic Strike causes rapidly-shifting red 2D polygons with jaggedly aliased white borders (similar to an old low-resolution PC screensaver) to appear behind the Knight.

Judgment.png

Judgment

8,000 gems Part of the "Stars & Seven Seas" series.

The color of the flame emitted when using Dual Wield/Superior Fire/Chaotic Strike skill is Purple/Orange/Purple accordingly.

Chief Centurion.png

Chief Centurion

$2.99 Part of the "Brilliant Civilization" series.

He is based on a Centurion, a position as a commander of a Centuria.

Using Dual Wield causes him to ride on a black horse clads in metal armor and emits a Cyan colored flame behind them.

Using Superior Fire causes him to ride on a brown horse clads in golden armor and emits a Red colored flame behind them.

Using Chaotic Strike causes him to ride on a cycle between Horse/Lama/Mule/Boar and emits a Purple colored flame behind them.

The appearance of New Pistol is changed to resemble a Short Sword, and its name changes to "Shortsword of Romulus".

Firing will shoot smaller copies of the sword.

Does not add melee function.

Upon dying, a statue of him holding the sword erects from the ground.

Statistics

The Knight has one of the highest health of all characters. He is hard to kill and his energy is average as compared to other characters, which makes him very suitable for starting players. His starting buff also greatly increases his defensive capabilities. However, his damage output depends solely on his weapon. He also has no way to evade damage and relies only on his high stats and starter buff to stay alive, which makes him less preferrable for higher difficulties.

Upgrading

Each upgrade changes the stats slightly.

  1. +1 HP - cost: 500 gems
  2. +1 Armor - cost: 1,000 gems
  3. +20 Energy - cost: 1,500 gems
  4. -2s Skill Cooldown - cost: 2,000 gems
  5. Skill Upgrade - cost: 2,500 gems
  6. "No extra damage when shield is broken" buff - cost: 5,000 gems
  7. Enhance Starting Weapon - cost: 8,000 gems
  8. Valued Badge (for Walkie Talkie) - cost: 10,000 gems

Skills

Dual Wield

Knight's.png
Wield the current weapon in both hands for a short duration.
  • The Knight will bring out a second copy of the current weapon for 5 seconds. During the skill duration, each attack will use both weapons with a minor time difference, and spend twice the amount of energy.
    • The time difference can be spotted in situations of fast-enough kills. For example, using a fully-charged bow with the first arrow killing an enemy in point-blank range will cause the second arrow to target another enemy far away.
    • For weapons with mode changes (Varkolyn Assault Rifle alike), using the skill will bring out the second copy depending on the current mode in use.
  • During the skill duration, the basic melee attack will also be performed twice.
  • The cooldown starts after the skill ends. Switching weapons will end the skill immediately.
    • The skill will still end when trying to switch weapons, even if the player has only one.
    • If the weapon is charging when the skill period ends, the weapon clone created by the skill will fire immediately (if possible) and then disappear.
  • This skill also applies to multiplayer rings with inner cooldowns. For example, using Ring green with Dual Wield will consume 30 energy and heal 2 for all players.
  • Using this skill does not double the effects of modifiers.
  • This skill has a cooldown of 10 (8) seconds.
Skill Upgrade
Defeating enemies increases skill duration.
  • Each kill earned while the skill is active will extend its duration by 0.5 seconds.
    • Remaining duration cannot exceed the basic cap of 5 seconds.
  • Kills earned while the ability is on cooldown will not reduce the cooldown.

Superior Fire

Knight's2.png
Wield all weapons in the stock simultaneously for a short duration.
How to unlock
  • Use 5,000 gems to unlock this skill.
Basics
  • The Knight will bring out all weapons in possession for 5 seconds. During the skill duration, each attack will use both weapons with a minor time difference. Energy will still be consumed accordingly.
    • For weapons with mode changes (Varkolyn Assault Rifle alike), using the skill will bring out the weapon depending on the current mode in use.
  • If trying to attack at melee range, the Knight will also perform the basic melee attack if there is any non-melee weapon in use. This can still happen even if the Knight is also holding any melee weapon.
  • The cooldown starts after the skill ends. Switching weapons will end the skill immediately.
    • The skill will still end when trying to switch weapons, even if the player has only one.
  • This skill is affected by the Extra Weapon Buff, such that the Knight will bring out all 3 weapons simultaneously.
  • This skill has a cooldown of 10 (8) seconds.
Skill Upgrade
Defeating enemies increases skill duration.
  • Each kill earned while the skill is active will extend its duration by 0.5 seconds.
    • Remaining duration cannot exceed the basic cap of 5 seconds.
  • Kills earned while the ability is on cooldown will not speed it up.

Chaotic Strike

Knight's3.png

For a short duration, inflict a random effect on enemies hit by your weapons.

How to unlock
  • Use 6,000 gems to unlock this skill.
Basics
  • The skill lasts for 5 seconds.
  • While active all weapon attacks become imbued with "chaotic" element such that they can trigger random effects. Effects may be triggered upon collision.
    • Imbued attacks are considered elemental. Thus, they cannot cause double damage unless Elemental Buff is in use. This does not apply to melee attacks.
    • If a weapon would fire multiple attacks at once or does multiple effective hits in 1 session, each hit triggers individually.
      • Even the same projectile may trigger a random effect each individual hit, as long as it stays on the field.
    • Since the element is "chaotic", it is never known which effect will occur until the attack hits something.
    • This chaotic element stacks with any other element the weapon carries. However, it will never cause the same debuff it originally carries, as the same debuff cannot be applied multiple times on the same enemy if it was active already.
    • Some attacks may not be able to trigger some or all of the skill's effects:
    • If an attack was already launched during skill duration, it will carry the effect until it disappears. On the other hand, existing attacks do not get imbued if they were launched before skill activation. This can be seen with Magic Staff series and continuous laser weapons.
  • The weapon attacks may have the following effects:
    • Debuffs:
    • All debuffs are subject to their respective buffs, if any.
    • Scaling effects:
      • Blue/Green Energy Blast. (0.5x damage)
        • Subject to Laser Buff and the size of the attack (i.e. 40m Long Blade will generate a huge explosion while Meat will create a smaller one). Sometimes, the blast radius will be very large.
      • Fire-based large/small explosions. (0.5x damage)
        • These may randomly burn.
      • Implosion (0.5x damage)
      • Fire (0.5x damage) / Ice (0.2x damage) / Poison (0.2x damage) area of effect pools.
        • The Ice pool may randomly freeze.
      • All effects that scale by a percentage of the original value is rounded down. The value can't go below 1.
        • The scaling value does take damage-enhancing effects into account.
  • The cooldown starts only after the skill ends.
  • This skill has a cooldown of 8 (6) seconds.
    • Note that unlike Dual Wield and Superior Fire, switching weapon does not end the skill, but trying to pick up or drop a weapon (like using Super Buddy,) or riding a mount will.
Skill Upgrade
Defeating enemies increases skill duration.
  • Each kill earned while the skill is active will extend its duration by 0.5 seconds.
    • Remaining duration cannot exceed the basic cap of 5 seconds.
  • Kills earned while the ability is on cooldown will not reduce the cooldown.
Mentor Upgrade
  • Knight regenerates 3 energy every second while the skill is active.

Quotes

"You go, I'm taking a break"
"Talk to my hand!"
"They never shut the fridge door"
  • When talked to in the Living Room during Chinese New Year update, prior to 2.5.0 his quote was:
"More school time after the holidays..."
  • When met during a run.
"Hey! You are here as well"
  • After giving a random weapon during a run.
"Take this gift~"

Trivia

  • At some time, he is also seen in another game, BarbarQ, as one of the pets along with the Wizard.
  • In Update 1.8.2, the Knight's sprite got a slight update in which his mouth is longer and stretches horizontally. Unknown-4.png
    • In Update 3.0.0, the default skin's sprite got yet another update, Fusion Core and Glutton Taotie also received updates in this version.
  • The Knight is also one of the three characters (along with Priest, Necromancer, Airbender and Demonmancer) that has a visible mouth on the default skin.
  • Before Update 2.2.0, the skill upgrade to the Dual Wield would add 1 second for each kill, instead of 0.5.
  • There was a glitch before Update 2.2.6, where upgraded Superior Fire would be forced to terminate after 8 seconds.
Traveler.png PLAYABLE CHARACTERS
Standard
Knight 0.gif
Knight
Rogue 0.gif
Rogue
Wizard 0.gif
Wizard
Assassin 0.gif
Assassin
Alchemist 0.gif
Alchemist
Engineer 0.gif
Engineer
Vampire 0.gif
Vampire
Paladin 0.gif
Paladin
Elf 0.gif
Elf
Werewolf 0.gif
Werewolf
Priest 0.gif
Priest
Druid 0.gif
Druid
Robot 0.gif
Robot
Berserker 0.gif
Berserker
Necromancer 0.gif
Necromancer
Officer 0.gif
Officer
Taoist 0.gif
Taoist
Airbender 0.gif
Airbender
Demonmancer 0.gif
Demonmancer
Legendary
Envoy 0.gif
Element Envoy
Inter dimension traveler 0.gif
Inter-dimension Traveler
Beheaded 1.gif
The Beheaded
Time traveling ninja 0.gif
Time Traveling Ninja
Specialforces 0.gif
Special Forces
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